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E-Man
30 Dec : 18:14
ill go on vent when im playin

E-Man
30 Dec : 18:12
My tag is GATO_E-Man

Ham Chu
26 Dec : 12:33
up and running...friend me, if you've changed yur tag!

Ham Chu
25 Dec : 22:16
zomg the patches

Ham Chu
25 Dec : 21:49
Dropping CoD WaW rightnow



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Moderators: BlacKWidoW, AceJack, JoEbOx, Ham Chu, D@M!3N, Emperor
Author Post
AXE
Wed Oct 05 2011, 07:23AM

Registered Member #231
Joined: Thu Jan 13 2011, 08:20PM
Posts: 46
Hey everyone who is going to be playing Battlefield3 post your name in this thread so we can add each other as friends. Mine is AxXekiller

BF3 Stats
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Emperor
Wed Oct 05 2011, 08:19PM

Registered Member #138
Joined: Mon Nov 09 2009, 09:10PM
Posts: 126
emperor716

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Numbskull
Mon Dec 05 2011, 03:08PM

Registered Member #117
Joined: Fri Jun 05 2009, 11:10PM
Posts: 291
new patch info

Bugfixes
Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded
Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
Fixed stat references on several dogtags
Fixed for surveillance ribbon not counting TUGS
Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Fixed a problem where placing C4 with the russians soldier was playing US faction VO
Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
Fixed a problem when attempting to fire lock on weapons without a target
Tweaked the chat, it should now be a bit easier to read
Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
Fixed the G17 Supressed Laser not working properly
Added alternate HUD colors to help colorblinds
Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
Increased the Spawn protection radius on TDM
Fixed a problem with smoke on land vehicles, Missiles should now miss more often
Fixed a problem where users could end up with IRNV scope in any vehicle
Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
Fixed several crashes and increased general stability
Fixed a problem where the user was unable to revive two players that have the bodies one over the other
Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
Fixed a problem with the Kill camera acting up when suiciding from parachute
Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
Fixed a problem where you could get green flashes on screen
You can now reassign cycle weapons
Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
Fixed a problem where the parachute would stay stuck in air if the owner was killed


Balance Tweaks
Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
Tweaked Tactical Light so it is not as blinding over longer ranges.
Tweaked the IRNV scope so it is limited to usage only at close range.
Reduced heat masking effectiveness of Spec Ops Camo.
Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
Increased the number of additional 40mm grenades from Frag spec.
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
Reduced the effectiveness of Stealth on Air Vehicles.
Reduced the effectiveness of Beam Scanning for Jets.
Reduced the damage done to Armored Vehicles and Infantry from AA guns.
Increased the damage RPGs and Tank shells do to AA vehicles.
Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
Increased the effective accuracy of long bursts for LMGs when using a bipod.
Slightly increased the range of the 44magnum bullets.
Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
Decreased the power of Miniguns against Jets and Helicopters.
Increased the power of Stingers against Jets.
Flares reload times for Jets and Helicopter Gunners have been increased.
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
Added Single Shot to the AN94 as an available fire mode.
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).
Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Tweaked the Gas station Capture area on Conquest on Caspian Border
Tweaked the max vehicle height on Noshahar Canals


Min player requirements
Also, it will once again be possible to reduce the number of players required to start a round to 1 both in ranked and unranked mode. We changed it back after getting a lot of negative feedback from both individuals and the RSP companies.

Our plan for the future is to introduce a warm-up mode, where players can move about and play the game, but with scoring disabled; then, when the number of players goes above the threshold -- that's when the real round starts.

iRacing 2014 Season 1 NASCAR SK Modified Weekly Series Division 6 Race Championship, 1st Place.
iRacing 2014 Season 2 NASCAR Tour Modified Weekly Series Division 6 Race Championship, 1st Place.
2014 Season 3 NASCAR iRacing Tour Modified Series Division 5 Race Championship, 2nd Place.


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BlacKWidoW
Tue Dec 06 2011, 07:12PM
BlacKWidoW


Registered Member #1
Joined: Sun Sep 10 2006, 08:31PM
Posts: 517
Good post, Numbs.
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Numbskull
Wed Dec 07 2011, 02:55PM

Registered Member #117
Joined: Fri Jun 05 2009, 11:10PM
Posts: 291
Hey BlacKWidoW i had to put this here as you have not made a BF3 forum spot

iRacing 2014 Season 1 NASCAR SK Modified Weekly Series Division 6 Race Championship, 1st Place.
iRacing 2014 Season 2 NASCAR Tour Modified Weekly Series Division 6 Race Championship, 1st Place.
2014 Season 3 NASCAR iRacing Tour Modified Series Division 5 Race Championship, 2nd Place.


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Ham Chu
Thu Dec 08 2011, 09:43PM
ham_chu


Registered Member #17
Joined: Tue Oct 24 2006, 08:08PM
Posts: 600
hooray! nerfed the flashlight! INRV vs Spec Ops Black is resolved! green flashing is gone....sad face on the AT mines... Modern mines should self destruct in a couple of days....not seconds.

Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.. LTC Jean Dubois




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Numbskull
Fri Dec 09 2011, 10:36AM

Registered Member #117
Joined: Fri Jun 05 2009, 11:10PM
Posts: 291
Hey ham what you think about MAV the remotely operated Micro Air Vehicle equipped with a suite of Motion Sensors and a camera with IRNV capabilities for aerial reconnaissance, It seem to me it belong in CoD MW3! getting run over by one of these is the most unrealistic thing in the game over the stupid flash light in the day time. wish they would leave these stupid CoD perks out of Bf.
The MAV would be fine if only the squad leader had it, but 10 to 15 on maps like bazaar is lame.

[ Edited Fri Dec 09 2011, 10:37AM ]

iRacing 2014 Season 1 NASCAR SK Modified Weekly Series Division 6 Race Championship, 1st Place.
iRacing 2014 Season 2 NASCAR Tour Modified Weekly Series Division 6 Race Championship, 1st Place.
2014 Season 3 NASCAR iRacing Tour Modified Series Division 5 Race Championship, 2nd Place.


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Ham Chu
Fri Dec 09 2011, 07:54PM
ham_chu


Registered Member #17
Joined: Tue Oct 24 2006, 08:08PM
Posts: 600
I have not seen too many of them so far....2-3 maybe, especially used to attack someone. I cannot speak of any CoD product after BLOPS

Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.. LTC Jean Dubois




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Numbskull
Sun Dec 11 2011, 08:34PM

Registered Member #117
Joined: Fri Jun 05 2009, 11:10PM
Posts: 291
Game servers can mix and match B2K and non-B2K maps. Players who have not purchased B2K will be warned if they attempt to join a server with B2K maps in the rotation. Quickmatch will not send those players to servers with B2K maps in the rotation either. The guiding principle here is: if possible, avoid having people get kicked from servers.

iRacing 2014 Season 1 NASCAR SK Modified Weekly Series Division 6 Race Championship, 1st Place.
iRacing 2014 Season 2 NASCAR Tour Modified Weekly Series Division 6 Race Championship, 1st Place.
2014 Season 3 NASCAR iRacing Tour Modified Series Division 5 Race Championship, 2nd Place.


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Now, the title says it all.... Well.... I don't me[more ...]
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